Build & create
Forge & Inventory
Your loadout, backpack, materials, and creation workshops now share one purpose-built workspace.
Log in with Twitch to equip gear, inspect your build, and use the Forge.
Your legacy gear became fresh Forge materials
Your retired gear and unopened crates were converted at 50% of their frozen cutover chassis-material basis, so later balance changes cannot rewrite your refund.
Materials only: no finished gear, Gold, blueprint fragments, or reagents were granted.
Inventory & Gear
Defense 10 · Armor 0 (0% DR)Combat Model v2
Build Readiness
Assault prioritizes steady alternating-weapon damage.
Equipped Loadout
Choose a slot to inspect its item.
Gear Backpack
Hover, focus, or tap a rarity tile to inspect it.
Selected Item
Choose a gear tile
Select a backpack tile or equipped slot to compare stats and take action.
Develop This Item
Temper, Socket & Enchant
Each step shows its exact price and resulting stat change before you commit. Initial enchanting costs no IP; only an eligible endgame Reforge spends IP.
Choose a development step.
Crafting Satchel
Explore, quest, and defeat threats to recover ingredients. Nothing here is randomized into finished gear.
Materials
Reagents
Blueprint Fragments
Potions
Creation Workshops
0 GoldForge creates new gear, Alchemy brews consumables, and the Refinery transmutes materials or blueprint fragments into the next rarity. Item development stays with the selected item above.
Choose something to create.
Forge
Create New Gear
Choose an exact blueprint and create a new Temper-0 item. Its one-time unlock cost is shown separately from its repeat craft cost.
Alchemy
Brew Potions
Combine materials and reagents into healing or a timed combat modifier. Potions never require a blueprint unlock.
Refinery
Transmute Resources
Trade one rarity for the next adjacent rarity. Every conversion permanently consumes the listed resources and Gold; refinement cannot be reversed or skip a tier.